
Let me start by saying VVVVVV has caused over 57 stress related deaths since it's release in January of this year. Let me also state that any time stats come out of my mouth they are usually lies. Let's kick this into hyperspace, here is my review of VVVVVV!
V's is a platformer of evil proportions: you can't jump, and spikes are located in every square inch of the game. Instead of jumping you can control your gravitational pull, which can take some getting used to if you aren't that handy on the keyboard's arrow keys. Death is not taken seriously, and you have unlimited lives. It does keep track though for all you nuts that take these things a little more competitively. The visuals are as gorgeous as they are hypnotizing, and in some cases seizure inducing. The soundtrack of bleeps, bloops, and chiptunes gives just the right balance to make your brain go into complete gaming coma.
I won't spoil the story for any of you that might go play it, but it does need to be brought up that the story is such a wonderful paradox of the game play that in the end it is one of the stronger reasons why I would recommend the game. Adding such a lighthearted plot onto a punishing game mechanic is something that is both soothing and balancing, making this game more than bearable when dealing with what seem to be impossible odds.
Speaking of impossible odds, this game did something to me... it gave me confidence. Without the fear of starting over or having a real punishment for failing I was able to keep
trying, and trying, and trying. The game keeps you trying by setting numerous checkpoints between the "save points," so in order to actually progress, you have to keep at it until you hit another "save point" aka teleporter. This makes the game challenging but not impossible. As you can see from this screen shot, I did beat the game, but it took me a bit.. and it took me a lot of dying, which is okay because anytime I died I tried again. I didn't turn the game off or quit at it because I knew I had already gotten too far into a level and didn't want to waste those accomplishments. So if anything, this game has done something many have tried but failed to do. Used impossible situations to keep challenge levels and frustration levels at an equal. I applaud you.
So in the end, this game is one that should be played by everyone; the price is right, it plays on all rigs, and is one of the most challenging games I've played in a long time. You can find it on Steam or just by googling it - just because it's indie doesn't mean only the cool kids can find it. Go get it!
BUY! (As in most PC/MAC games hit up the demo first, I mean really... it's five dollars, but if you still don't believe me, go demo it!)
V's is a platformer of evil proportions: you can't jump, and spikes are located in every square inch of the game. Instead of jumping you can control your gravitational pull, which can take some getting used to if you aren't that handy on the keyboard's arrow keys. Death is not taken seriously, and you have unlimited lives. It does keep track though for all you nuts that take these things a little more competitively. The visuals are as gorgeous as they are hypnotizing, and in some cases seizure inducing. The soundtrack of bleeps, bloops, and chiptunes gives just the right balance to make your brain go into complete gaming coma.
I won't spoil the story for any of you that might go play it, but it does need to be brought up that the story is such a wonderful paradox of the game play that in the end it is one of the stronger reasons why I would recommend the game. Adding such a lighthearted plot onto a punishing game mechanic is something that is both soothing and balancing, making this game more than bearable when dealing with what seem to be impossible odds.
Speaking of impossible odds, this game did something to me... it gave me confidence. Without the fear of starting over or having a real punishment for failing I was able to keep

So in the end, this game is one that should be played by everyone; the price is right, it plays on all rigs, and is one of the most challenging games I've played in a long time. You can find it on Steam or just by googling it - just because it's indie doesn't mean only the cool kids can find it. Go get it!
BUY! (As in most PC/MAC games hit up the demo first, I mean really... it's five dollars, but if you still don't believe me, go demo it!)
saw the trailer for this and I have to say, it looked very intimidating, but after reading this, i might at least check out the demo. thanks for the review :D
ReplyDeletesweet! I've changed someone's outlook!?! As the great Ice Cube once said.. Today was a good day.
ReplyDeleteAlso, thanks for the kind words and comment!
Hey,no problem, I believe in coming towards anything with an open mind, especially on the internet :D I downloaded the demo, and though I haven't had much time to play it, I am really enjoying it so far, and the music is so awesome! Thanks again!
ReplyDelete